I received virtually zero training at this in university.īlender, or 3D software program(s) of choice may be the ideal medium for exploring that imaginative terrain. But there’s another avenue which may appeal more to other personalities, which is to create unusual imagery with realism. Eventually representational imagery was completely eliminated. Much of the project of fine art in the 20th century was to paint ordinary subjects in unusual ways. There’s something I mentioned before which I’ll touch on here, and go into greater detail sometime in the future. Each medium has its advantage and disadvantages.įor me, because I’m been increasingly interested in realism over the last year, this is a good avenue. So, in the sense of competing with traditional mediums at ultra-realism, it’s not a fair competition at all. But then we could rotate the donut or change the lighting and have another variety that would require you a month to compete against. Your best bet to try would most likely be to copy a photograph. However, you just couldn’t compete for realism trying to make a donut like this through painting. It’s not as physically difficult, but it requires a lot more brain power. It’s cheating in the way piloting a 747 is cheating compared to riding a bicycle. Blender is exponentially more difficult than Photoshop, and it incorporates every aspect of visual phenomenon. It’s just a different way to make it than drawing and painting, or photography, and it’s no picnic. It’s really quite sophisticated, and even the shape of the frosting needed to use the extrusion tool, a subdivision surface modifier, organic sculpting, and proportional editing…Īt some point in the past I might have looked at a donut done in 3D modeling and thought, “cheating”. The sprinkles were created using particle maps.
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